Minecraft 1.3 情報大全 世界生成與生物篇

本文章之所有內容,來自ptt Minecraft版,作者andychay2

我只是轉載讓更多人了解情報喔


來自:http://www.minecraftwiki.net/wiki/Upcoming_features

World Generation
世界生成

‧Made sub-biome type mountains like Desert Hills or Ice Mountains taller
  讓子生態種類的山,像冰山或沙漠丘更高

‧Made cocoa beans appear on some small jungle trees
  讓可可豆生成在小叢林樹上

‧Beaches look closely to what they looked like in Beta 1.7.3 when using
  "Large Biomes" world type
  在大型生態系這種世界種類中,沙灘看起來比較像舊版的

‧Added optional starting chest on non-hardcore worlds
  在非hardcore模式中,可以選擇一開始的時候是不是有獎勵箱(比較好度過第一天)
  -Contents: wooden & stone tools, bread, apples, logs, planks and sticks
   可能內容物:木製石製工具、麵包、蘋果、對數(原木)、普朗克(木材)、棒子

‧Added large biomes world type, increasing biome sizes immensely
  增加"大型生態系"這種世界種類,就是把一般世界擴大十六倍就對了
  (編按:其他世界種類:超平坦...等等)(16倍=x 4倍 * z 4倍)

‧Added desert-specific villages
  新增沙漠村莊(編按:原本石頭和木頭做的房子變成砂磚,只長在沙漠)

‧Added Desert Temples
  新增沙漠廟
  -Built out of various kinds of sandstone and wool
   由不同種類的砂磚和羊毛組成
  -Include hidden chest room and TNT trap, with loot including rotten flesh,
   bones, iron ingots and gold ingots, diamonds and emeralds
   有隱藏寶物箱房和TNT陷阱

‧Added Jungle Temples
  新增叢林廟
  -Built out of various kinds of cobblestone
   由不同種類的碎石組成(編按:生存模式唯一合法可以拿到回字磚的地方!!)
  -Contain multiple tripwire traps triggering dispensers filled with arrows
   包含各種不同的絆線陷阱,踩到會萬箭穿心
  -Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds
   and emeralds
   有隱藏寶箱房(編按:要按密碼才進得去)

‧Added emerald ore
  新增綠寶石礦
  -Only generates in Extreme Hills biomes
   只生成在高山生態系
  -Occurs up to 8 times per chunk in veins of 1
   生成率最高是一個chunk來八個
  -Generates between layers 4 and 31, inclusive
   主要生成在第4到31層


Mobs
生物

‧Pigs
  -Drop 1-3 meat now
   豬現在會掉1-3塊肉(而不是0-2)

‧Slimes
  -Reduced spawn rate in superflat maps
   減少史萊姆在超平坦世界種類的生成率

‧Silverfish
  -When suffering from poison potions, they will now spawn more silverfish from
   nearby silverfish blocks more often
   當蠹魚(ㄉㄨˋ)不是蠢魚被藥水傷害時,他們的生成速度會加速上升

‧Creepers
  -Increased knockback effect
   增加苦力怕打玩家炸飛效果
  -Depending on difficulty, they do more damage now:
    + Easy: ~50% less damage
    + Normal: same damage as before
    + Hard: 33.3…% more damage
   爆炸威力改變,簡單模式減少50%,一般不變,困難模式增加33.33%

‧Creepers & Spiders
  -Become aggressive towards the last mob or player that hit them now
   苦力怕和蜘蛛現在會主動攻擊最後K他的生物或玩家

‧Skeletons, Creepers & Zombies
  -Become neutral against players again a few seconds after being hit in
   Creative
   骷髏、苦力怕和殭屍在創造模式中你K他後等幾秒鐘會恢復中立

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